# ArenaPVP

## 🛒Purchase Script:

{% embed url="<https://store.izaapscripts.com/package/7350065>" %}

{% embed url="<https://www.youtube.com/watch?v=rxztRF7Ioow&t=1s>" %}

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## iZaap ArenaPVP

A premium competitive PvP system for FiveM, built for fast-paced matches, modern UI, and scalable game modes.\
Includes custom rooms, ranked queues, tournaments, live HUD systems, killfeed, invite system, bucket isolation, and full multi-framework support.\
**Frameworks:** \[esx] \[qb] \[qbox]\
**Database:** oxmysql

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## **Features**

#### ⚔️ Custom Match Rooms

Create and join custom PvP rooms with flexible match settings\
Supports multiple game modes like **1v1**, **2v2**, **4v4**, and **FFA**\
Custom round configuration, weapon selection, map selection, and team distribution\
Real-time room snapshots and synchronized lobby data\
Private routing buckets for isolated matches

#### 🏆 Ranked Queue System

Competitive ranked matchmaking support\
Players can join ranked queues and get matched automatically\
Live ranked room data and queue state sync\
Designed for fair and organized competitive matches

#### 🎯 Tournament System

Built-in tournament creation and management\
Support for configurable tournament command and permission by **license**\
Bracket system with tournament detail view and match progression\
Waiting room UI, bracket UI, tournament notifications, and quick join support\
Automatic progression through rounds until a final winner is decided

#### 📡 Live Match Systems

Integrated **match HUD** with round info, alive counter, score, and tournament indicator\
Live **killfeed** for combat events\
FFA liveboard / scoreboard support\
Waiting room scoreboard for pre-match visibility\
Clear visual feedback for competitive gameplay

#### 👥 Invite & Join Flow

Player-friendly join system for rooms and tournaments\
Support for invite modes such as:

* Direct invite
* All players
* Radius / nearby players

Custom notification UI for tournament invites and quick join key support

#### 🗺️ Map & Loadout Control

Configurable map system for each room or tournament\
Weapon-based match presets\
Round-based combat flow with clean respawn/start handling\
Designed for controlled PvP encounters without interference from the outside world

#### 🔒 Bucket Isolation

Each active room or match can run in its own routing bucket\
Prevents overlap between external world activity and arena matches\
Useful for immersive combat sessions, tournaments, and private encounters

#### 🧩 Multi-Framework Support

Built to work with **ESX**, **QBCore**, and **Qbox**\
Clean framework abstraction for easier maintenance\
Configurable and reusable architecture for long-term server compatibility

#### 🌍 Locale Support

Integrated locale system for NUI and notifications\
Supports multilingual setup from config/locales\
Dynamic translation flow for UI panels, tournaments, ranked, and room systems

#### 🎨 Modern NUI Interface

Custom-designed interface with modern PvP styling\
Includes:

* Main arena panel
* Tournament list
* Tournament creation UI
* Bracket UI
* Waiting room panel
* Scoreboard overlays
* Match HUD
* Live notifications

Designed to feel competitive, clean, and premium

### Performance

Designed with efficiency in mind and optimized for low resource usage.\
Typical usage (**resmon**):\
**Idle:** 0.00 ms\
**In Action:** 0.00 \~ 0.03 ms
